Classify Shapes Geometry Math Bandit Escape Room 4th Grade – Angles, Lines, Rays

Classify Shapes Geometry Math Bandit Escape Room 4th Grade – Angles, Lines, Rays

$5.00

Description

Classify Shapes Geometry – Bandit Math Escape Room & Webscape™ – 4th Grade

⭐ In this 4th grade classifying shapes escape room, your students will practice geometry questions involving points, lines, rays, and angles, parallel and perpendicular lines, and word problems. This activity aligns to CCSS 4.G.A.1 and 4.G.A.2

 

⭐ Custom videos along the way tell the story, making this a truly immersive experience! Students navigate their way through the city by completing challenges to help track down a pick pocketing bandit. To catch the bandit, students complete four unique math standards-based challenges. The challenges require students to practice identifying points, lines, rays, and angles and classifying shapes (4.G.A.1 and 4.G.A.2). Students add their answers to the Bandit Decoding Tool to help them unlock the secret codes and complete each challenge. Students travel to various locations across the city on their way to solving this crime. This resource is a great engaging and low prep activity with printable and digital versions included!

 

⭐ This math escape room comes in the following digital and printable formats.

  • Webscape Format – This web-based format provides the most interactive and immersive experience possible. It is self directed, self correcting, and contains audio. You can check out my video overview here. You won’t believe how engaging this format is until you try it!

 

  • Google Format – Students complete the exercises in Google Slides. The Bandit Decoder is a Google Sheet that self-corrects and tells each student when they can continue to the next challenge.

 

  • Printable Format – Students can use any device to scan QR codes to watch the videos. If no device is available, students can skip the videos and still enjoy the exercise. Students use a printable Bandit Decoder and answer sheet to decipher the clues and track their answers.

 

⭐ Integrated videos, thematic items, and a “catch the bandit” storyline come together to engage students while developing and enforcing several standards-based mathematics skills.

 

*Please note: This does include embedded videos that are hosted via YouTube. Please ensure you and your students have access to YouTube.

 

Key Features:

✏️ Digital & Printable Versions – Webscape, Google, and print versions make this resource perfect for any classroom. The digital version can be used dynamically in the classroom as a presentation while students complete each mathematical question in groups or individually.

 

✏️ Immersive Experience: Catch the bandit themed, dynamic challenges, and engaging videos provide positive reinforcement and keep students engaged and focused.

 

✏️Skill Focused: Each question set was written to focus on the key mathematics skills of identifying properties of shapes. Aligned to 4.G.A.1 and 4.G.A.2.

 

✏️Scaffolded Challenges: Challenges increase in difficulty as students progress through the escape room.

 

✏️No Prep/ Low Prep: Digital version requires NO PREP. The printable version is low prep. Just print the pages, place them in folders, and go. The printable version has the option to incorporate technology and videos through QR codes.

 

What’s Included:

4th Grade Catch the Bandit Geometry Escape Room

  • Print and Digital Directions
  • Neighborhood Crime Watchers Mission Letter
  • Challenge #1: Identify points, lines, rays, and angles to go to the waterfront.
  • Challenge #2: Identify points, lines, rays, and angles to go to Chinatown.
  • Challenge #3: Identify parallel and perpendicular lines to go to the park.
  • Challenge #4: Classify shapes to go downtown.
  • Catch the Bandit Certificate
  • Ooops Cards
  • Recording Brochure
  • Answer Key

Digital Version Links

  • Google Slides Link for Digital Escape Room
  • Google Forms Link for Decoding Tool
  • Webscape Link

 

Please Note: This escape room is similar to the 3rd and 5th grade version but with problems and skills at a 4th grade level.

 

Copyright & Terms of Use

For copyright information and a summary of how this resource can and cannot be used, please review the Terms of Use Page.

***************************************************************************

Other Related Products:

Time Machine Math Time & Measure Escape Room – 4th Grade

Sherlock Holmes Math Word Problem Escape Room – 4th

Lucky’s Map Math Escape Room – 4th

Comprehension Review Escape Room – 4th & 5th

Main Idea Wizarding Escape Room – 4th & 5th

Virtual Field Trip – Growing Mega Bundle

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Subscribe to get free content by email.

1