Catch the Mermaid Fiction Review Escape Room & Webscape™ – 2nd & 3rd Grade

Catch the Mermaid Fiction Review Escape Room & Webscape™ – 2nd & 3rd Grade

$6.50

 

Description

Catch the Mermaid Fiction Review Escape Room & Webscape™ – 2nd & 3rd Grade

✨Get ready to transform ordinary reading skill review into an extraordinary reading experience with this Fiction Reading Comprehension Review Escape Room. Designed for 2nd & 3rd grade students, this engaging activity combines fiction reading standards practice with an enchanting underwater journey. Students will read passages and answer standards-based questions as they complete four challenges to help a friendly stingray find the mysterious mermaid princess.

 

⚓During their quest, students will discover crucial clues while exploring the kelp forest, following a trail of human treasures left by the mermaid princess, rescuing fish from entangled garbage, and ultimately catching up to the Mermaid Princess. The Decoder Tool assists students in unlocking secret codes and completing each challenge, unveiling the underwater world’s secrets.

 

Whether you’re seeking an engaging way to practice fiction standards or searching for a fun and meaningful standard review activity, our Reading Review Escape Room & Webscape is the perfect solution. Embark on an extraordinary learning experience!

 

⭐ This reading comprehension review escape room comes in digital and print formats.

  • Webscape Format – This web-based format provides the most interactive and immersive experience possible. It is self directed, self correcting, and contains audio. You can check out my video overview here. You won’t believe how engaging this format is until you try it!

 

  • Google Format – Students complete the exercises in Google Slides. The Mermaid Decoder is a Google Sheet that self-corrects and tells each student when they can continue to the next challenge.

 

  • Printable Format – Students can use any device to scan QR codes to watch the videos. If no device is available, students can skip the videos and still enjoy the exercise. Students use a printable Decoder and answer sheet to decipher the clues and track their answers.

 

⚡ Integrated videos, thematic items, and a storyline come together to engage students while developing and reviewing fiction review skills.

 

*Please note: The Google Slides format includes embedded videos that are hosted via YouTube. The printable version includes QR codes for these videos. If you plan on using the Google or printable formats, please ensure you and your students have access to YouTube. The Webscape version does not require YouTube.

 

Key Features:

✏️ Digital & Printable Versions – Webscape, Google, and print versions make this resource perfect for any classroom. The digital versions can be used dynamically in the classroom as a presentation while students complete each reading comprehension question in groups or individually.

 

✏️ Immersive Experience: Dynamic challenges and engaging videos provide positive reinforcement and keep students engaged and focused.

 

✏️Skill Focused: Each reading passage and question set was chosen and written to focus on key skills to review important reading comprehension skills.

 

✏️Scaffolded Challenges: Challenges increase in difficulty as students progress through the escape room.

 

✏️No Prep/ Low Prep: The Digital version requires NO PREP. The printable version is low prep: Just print the pages, place them in folders, and go. The printable version has the option to incorporate technology and videos through QR codes.

 

What’s Included:

Fiction Review “Catch the Mermaid” Escape Room – 2nd & 3rd Grade

  • Catch the Mermaid Story
  • Fiction Review Passages and Question Sets
  • Integrated Storytelling Videos
  • Challenge Complete Certificate
  • Ooops Cards
  • Recording Brochure
  • Answer Key

Digital Version Links

  • Webscape Link for Interactive Browser-Based Experience
  • Google Slides Link for Digital Escape Room
  • Google Forms Link for Decoding Tool

 

✔ The Webscape and Google Slides versions are self-grading; however, these versions are created to require critical thinking. Students are NOT told which answers are incorrect to prevent guessing and encourage students to think critically about the clues and their responses.

 

Please Note: This escape room is similar to the 4th and 5th grade version but with passages and questions on a 2nd and 3rd grade level.

 

Copyright & Terms of Use

For copyright information and a summary of how this resource can and cannot be used, please review the Terms of Use Page.

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