4th Grade Project Based Learning Math Activities – Back To School Math PBL Games

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Description

4th Grade Math Project Based Learning – Back to School

Make back to school time fun and engaging with project based learning math activities! This jam-packed 4th grade math resource is filled with math PBL games and activities centered around a back to school theme. Students will engage in a variety of problem-solving activities that are Common Core math standards based. Additional challenge activities will engage students and help them develop further understanding of math concepts and skills. Print and digital versions are provided to help meet the needs of various classrooms!

Key Features of 4th Grade Project Based Learning Math Activities:

✏️ Printable & Digital Format – Printable PDF & Google Slides formats make this resource perfect for classroom instruction, distance learning, and everywhere in between. Digital and printable versions are consistent, so they can be used for combination classroom and virtual instruction situations.

✏️ Educational & Engaging – This resource will capture the imagination of your students while they practice key math skills.

✏️ Differentiation – Three challenge activities mean that you can challenge your high-performing students while making the resource accessible to your on-level and below-level students.

4th Grade Back To School Math PBL Games Includes:

• Teacher Directions & Standards Addressed
• Student Directions
• Seating Chart (Geometry)
• Class Schedule (Time)
• School Supplies (Word Problems)
• Pencil Lengths (Measurement and Line Plots)
• Textbooks (Comparing Numbers, Place Value, Word Problems)
• Challenge #1: Backpack Weights (Measuring and Estimating Mass)
• Challenge #2: Lunch Time (Geometric Shapes and Money)
• Self-Reflection & Evaluation

Take a closer look at what this Project Based Learning looks like in this video preview.

Looking for more differentiation? Check out the 5th Grade version!

Standards Covered In 4th Grade Project Based Learning Math Activities:

• 4.OA.A.1 Interpret a multiplication equation as a comparison.
• 4.OA.A.3 Solve multistep word problems posed with whole numbers and having whole-number answers, using the four operations.
• 4.NBT.A.2 Compare two multi-digit numbers based on the meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons.
• 4.NBT.A.3 Use place value understanding to round multi-digit whole numbers to any place.
• 4.NBT.B.4 Fluently add and subtract multi-digit whole numbers using the standard algorithm.
• 4.G.A.2 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines or the presence or absence of angles of a specified size.
• 4.G.A.3 Recognize a line of symmetry for a two-dimensional figure.
• 4.MD.A.1 Use the four operations to solve word problems involving distances, intervals of time, liquid volumes, masses of objects, and money.
• 4.MD.A.3 Apply the area and perimeter formulas for rectangles in real-world and mathematical problems.
• 4.MD.B.4 Make a line plot to display a data set of measurements in fractions of a unit.

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